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About Me

Post has published by Chijike Dikeogu
Name – Chijike Dikeogu
Currently Based in Bakersfield, California


I hold a bachelor’s degree in management information systems and boast extensive experience in game development. My expertise spans the entire game development process, from asset creation and importation to working with textures, materials, and utilizing level editors to craft environments. Proficient in incorporating lighting, sound, effects, and post-processing, I am known for my quick adaptation to new tools and methodologies in the dynamic field of game development.

My journey into game development began in elementary school with Ys I: Ancient Ys Vanished (1987) and fully ignited during the final year of with the (2004) Games by Nihon Falcom called Trails in the Sky and another game in the same year by Koei called Samurai Warriors. The immersive historical archives catalog showcased in samurai warrior highlighted the potential of serious games, fueling my passion for narrative depth, creativity, and interactive capabilities in games.

Currently a Video Game Developer at Subjective Reality Studios LLC, I lead the implementation of in-game systems, combat encounters, inventory, UI, screenwriting, narrative design, level design, and character AI for PC/Mac projects. Managing a remote team of 14, I oversee tasks and collaboration, utilizing project management tools such as Microsoft Project and HacknPlan.

My diverse professional background includes roles at Apple Inc, where I served as a Biophotonics Test Lab Operator and AppleCare EFFA Hardware Test Engineer. At Apple, I facilitated experiments, developed an Isolated Network database, conducted device testing, communicated with engineers, and managed databases to track the repair/diagnostic process.

Driven by a deep appreciation for storytelling and gaming capabilities, I am committed to translating my passion into impactful contributions to the world of interactive entertainment. My goal is to continue crafting diverse, story-driven, and systemic gaming experiences, inspired by the media that influenced me.

Game Dev Specialization

Primary Focus

  • Narrative Designer
  • Asset Artist & Level Designer

Secondary Focus

  • QA Game Tester
  • Gameplay Engineer

Resume

Shipped Platforms

PC, MAC

Groups

IGDA Member

American Association of University Women

Specialties

  • Test Engineer / Failure Analyst – I’ve worked directly with the likes of Apple on Hardware and Software testing for iPhone, AirPods, Macs, iPad and Testing Fixtures.
  • I have worked as Narrative Designer, Level Designer and a Game Designer so I have a skill set that can be employed to Narrative Design documentation, Technical Design documentation or into Level Design tools to create exciting game play, websites or compelling narratives and campaign structures.
  • Communication – I pride myself in building rapport with co-workers. I have extensive managerial experience and conflict resolution is something I strive towards – managing different personality types. 
  • Training Staff – Creating reference libraries, technical documents, sops and tutorials.

My Tech Stack

Programming Languages

C#

C++

HTML 5

JavaScript


Game engines

unity engine

unreal engine

cry engine

Smile Game Builder

Pico 8

Mushroom Card RPG

Visual Novel Maker


3d Modeling

Autodesk Maya

Marvelous Designer

Blender

Croctile 3d

World Machine

Magica Voxel

Zbrush

Vroid

Live 2D

Autodesk Revit

substance 3D

DAZ 3D


Art Tools

Photoshop

Art Rage

Inkarnate


Narrative Design

Articy Draft

Obsidian MD

World Anvil

Novel Ai


Favorite Games

GamesGenre
1. The Legend of Heroes: Kai no KisekiRole-playing game
2. ArknightsTactical role-playing, tower defense
3. Ar No Surge Ode to the Unborn StarRole-playing game
4. Ace Combat 7Air combat simulation
5. Tales of Xilla 1 & 2Action role-playing
6. Valkyria ChroniclesTactical role-playing, third-person shooter, real-time tactics
7. Final Fantasy 14Massively multiplayer online role-playing game,
8. The Last StoryAction role-playing
9. Punishing Grey RavenAction role-playing game, Fighting game, Adventure game.
10. 13 Sentinels: Aegis RimAdventure, real-time strategy
11. Yumina the EtherialDungeon RPG
12. Xenoblade 3Action role-playing
13. Rance SeriesRole-playing game
14. Touhou ProjectBullet Hell (Danmaku)
15. Ys VIII: Lacrimosa of DanaRole-playing game
16. Dragon Age OriginsRole-playing game
17. The Guided Fate ParadoxRoguelike, role-playing
18. World of WarcraftMassively multiplayer online role-playing game,
19. Tales of BersariaAction role-playing
20. Night of AzureAction role-playing
21. Eternal PoisonTactical role-playing
22. Armored Core 6Vehicular combat
23. Valkyria ProfileRole-playing game
24. Samurai WarriorsSerious Game, Hack and slash
25. Record of Agarest WarTactical role-playing
26. Resonance of Fate Tactical role-playing
27. EvenicleRole-playing game
28. Manga Carta 2Role-playing game
29. Never AloneSerious Game, Puzzle-platform
30. Deception IV: Blood TiesAction role-playing, strategy role-playing

Current Busy With:

Developing

Developing

Hobbies

Outside of game development, I’m occupied with:

  • Creating light novels
  • Cartography
  • Creating the best Google Sheets to organize myself, groups and projects with.
  • Competitive Fencing
  • Running Legend of the Five Rings 2nd & 3rd Editions
  • Running Dungeon & Dragons (D&D 3.5 and 4th Editions.

Steam Account

Lecremtinion

LinkedIn


Email

chijike@sbcglobal.net

cdikeogu@gmail.com