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Deep City Melius

Post has published by Chijike Dikeogu

Overview & Concept

Embark on an immersive first-person narrative adventure within a surreal seascape, ensconced between the Coral Reef above and the nations with in the chilling Abyssal Zone of ice and rock below. As the protagonist, accompanied by your supporting dispatcher, your mission unfolds: to reach and clear a research facility nestled in the abyssal depths. Confront strange and deadly creatures, uncover the fate of your sea allies, and unravel the mysteries that ominous forces are orchestrating beneath the depths. This project arises from the rarity of games delving into the enigmatic realm of the underwater abyssal zone, offering a unique and captivating experience.

Engine: Unity Engine

Languages: English

Genre: Shooter, Story Rich, atmospheric first-person narrative adventure

Players Type: Single Player

Team Size: 1

Status: (In Development)


MINIMUM SYSTEM REQUIREMENTS:

  • OS: Windows 7
  • Processor: Dual Core 2.3GHz or better
  • Memory: 8 GB RAM
  • Graphics: GTX 760 or higher and AMD R9 270X or higher
  • DirectX: Version 11
  • Storage: 13 GB available space



Features

Unique Setting: Explore the rarely depicted underwater abyssal zone, offering a fresh and distinctive gaming experience. The Coral Reef and Abyssal Zone create a dynamic and challenging environment, providing players with a visually striking and unpredictable backdrop.

Risk and Consequence: Navigate a world where the stakes are high. Your decisions carry consequences, and the mysterious forces at play add an element of unpredictability, creating an atmosphere of tension and excitement.

Unique Characters and Nations: Interact with unique characters, including your supporting dispatcher, who plays a crucial role in guiding you through the challenges and contributing to the unfolding narrative.

Development behind the Scenes.