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Resource Archive / Development Database

My Resource Collection

Resource Library

A curated collection of tools, generators, references, and communities that support my game development, worldbuilding, level design, environment art, programming, and narrative design.

Gyaru game developer illustration
ARCHIVE 01

Collect.
Study.
Create.
Level up. ♡

DATABASE STATUS

0 resources found

01
WORLD SYSTEMS / MAP DESIGN

World Building & Cartography

Maps, kingdoms, world simulation, heraldry, and lore tools.

Fantasy map editor for regional, city, interior, and battle maps. Create detailed fantasy worlds with extensive tile sets.

Cartography Maps Editor

Animate maps for presentations, videos, and game lore. Bring worldbuilding to life with cinematic map animation.

Maps Animation Presentation

Focused map creation tool for dungeons, interiors, encounters, and top down level planning.

Dungeons Maps Layout

Lightweight browser based map editor for fast dungeon sketches, encounter layouts, and spatial planning.

Maps Planning Browser Tool

Procedural cave layout generator useful for encounter concepts, underground spaces, and early blockout reference.

Caves Procedural Level Design

Terrain generation and heightmap workflow tool useful for large outdoor environments and landscape prototyping.

Terrain Heightmaps World Design

Dedicated fantasy cartography suite for detailed world, regional, city, dungeon, and campaign maps.

Cartography Maps Campaigns

Fast flag generator for nations, factions, and fictional regions. Create heraldry for fantasy worlds.

Heraldry Worldbuilding Flags
02
SPATIAL DESIGN / PROCEDURAL SYSTEMS

Level Design & Procedural Generators

Procedural generators for environments, dungeons, cities, structures, and props.

A collection of procedural cities, villages, buildings, caves, and props for level design.

Procedural 2D Level Design

Terrain and exploration generator for creating coastal maps and island environments.

Terrain Exploration Procedural

Organic cave layouts for underground maps and exploration spaces.

Caves Exploration Procedural

Create organic village layouts for settlements and small communities.

Villages Settlements Procedural

Detailed urban neighbourhood layouts for city level design.

Cities Urban Design Procedural

Miniature town generator for small-scale level design and dioramas.

Towns Procedural 2D

View and explore procedurally generated city layouts.

Cities Viewer Procedural

Generate building interiors and residential spaces.

Buildings Interiors Procedural

Generate tavern layouts for RPG and fantasy game environments.

Taverns Buildings RPG

Small pub and bar generator for cozy interior spaces.

Pubs Buildings Procedural

Generate lighthouse structures for coastal level design.

Lighthouses Buildings Procedural

Generate sail props for ships and coastal environments.

Sails Props Environment
03
MACHINE VISION / IMAGE ANALYSIS

AI Art Analysis & Tagging

AI-powered tools for image analysis, tagging, and prompt generation.

AI assisted image tagging and visual prompt analysis for character art.

AI Tools Tagging Analysis
04
ENVIRONMENT ART / MATERIAL SYSTEMS

3D Art, Materials & Textures

Textures, materials, visual analysis, and reference libraries.

High quality CC0 PBR materials, HDRIs, and 3D assets for game development.

Textures PBR Free

Production focused textures and materials for game environments.

Textures Paid Commercial

Tile based 3D modeling tool for stylized environments, objects, and low resolution game art.

3D Modeling Tiles Stylized Art

Material workflow utility for building and mixing PBR surface treatments and texture driven materials.

PBR Materials Textures

Texture map generation tool for turning source images into material maps for real time assets.

Materials Texture Maps PBR

Large library of models, materials, brushes, scenes, and HDRIs useful for prototyping and production support.

Assets Materials 3D

Free PBR texture library for surfaces, environment materials, prototyping, and material studies.

PBR Textures Materials

Layer based texture painting and material workflow add on for Blender aimed at more structured PBR authoring.

Texturing Materials Blender Add-on

CC0 library of HDRIs, textures, and models for environment art, lighting, materials, and prototyping.

CC0 Assets HDRI Textures

PBR theory and measured material value reference for accurate rendering.

Reference PBR Theory
12
NARRATIVE / TABLETOP / SYSTEM PROTOTYPES

Narrative & Prototyping

Branching narrative, tabletop systems, dialogue planning, and rapid game concept tools.

Narrative design environment for branching dialogue, story logic, characters, locations, variables, and game documentation.

Narrative Design Dialogue Branching

Archive of documented game playthroughs useful for studying progression, pacing, interfaces, encounters, and historical design.

Playthroughs Reference Research

Browser based layout tool for producing polished tabletop style worldbuilding and game documents.

Documents Layout Worldbuilding

Worldbuilding platform for organizing lore, locations, characters, timelines, and setting documentation.

Worldbuilding Lore Organization

Flexible worldbuilding wiki and map workspace for interconnected setting notes and campaign material.

Worldbuilding Wiki Maps

Browser based visual novel creation tool for prototyping branching dialogue, scenes, and narrative structure.

Visual Novel Branching Narrative
08
MOTION / EFFECTS / REAL TIME ART

Animation & VFX

Specialized animation, particle, shader, and real time effects tools.

Open source particle effect editor for creating real time visual effects and exporting them to multiple game workflows.

VFX Particles Open Source

Physics assisted character animation software for keyframing, motion editing, retargeting, and mocap cleanup.

Animation Physics Characters

2D character rigging and animation system for bringing layered illustrations to life while preserving the original art style.

2D Animation Characters Rigging

Real time volumetric simulation tool for creating smoke, fire, explosions, and flipbook effects for games.

VFX Simulation Volumetrics

Real time particle effect creator focused on pixel effects, spritesheets, GIF export, and stylized 2D VFX.

Pixel VFX Particles Spritesheets

Open source shader IDE with live preview, debugging, profiling, and support for advanced graphics pipeline experiments.

Shaders Debugging Graphics
05
DESIGN RESEARCH / DOCUMENTATION

Game Design Reference Library

References, UI research, analytics, and design documentation.

Game interface screenshots organized by genre, platform, and screen type.

UI / UX Reference Database

A reference archive of game design documents and production material.

Documentation GDD Reference

Concept art and official artwork reference library for game development.

Concept Art Official Artwork Reference

Comprehensive reference for writing, narrative tropes, and storytelling patterns.

Writing Narrative Tropes
06
PRODUCTION TOOLS / DEVELOPMENT SUPPORT

Game Development Resources

Icons, CSS toolkits, generators, and development tools.

Free game icon library for UI design and development.

Icons UI Assets Free

Fantasy CSS icon toolkit for RPG websites and game interfaces.

CSS UI Toolkit RPG

Fantasy armor generator for character design and worldbuilding.

Armor Generator Fantasy
07
MARKET DATA / PLAYER BEHAVIOR

Game Industry Analytics & Research

Player behavior analysis, market research, and performance tools.

Completion time research for game pacing and scope comparison.

Analytics Research Player Behavior
10
TESTING / PLAYER RESEARCH / TELEMETRY

QA & Playtesting

Testing, player research, telemetry, and validation tools for finding problems before release.

Remote player research platform for observing real players, collecting gameplay recordings, surveys, and qualitative feedback.

Playtesting User Research Feedback

Automated game testing platform aimed at UI and functional testing across Unity and Unreal based projects.

QA Automation Testing

Browser based save file editing utility that can be useful during testing, validation, and controlled state setup.

Testing Save Data Debugging

Game analytics platform for tracking player behavior, engagement, retention, funnels, and design performance.

Analytics Telemetry Player Behavior
11
MUSIC / SFX / RAPID AUDIO

Indie Audio Tools

Focused audio utilities that help small teams create usable music and sound effects quickly.

Fast music creation tool designed for game developers who want loopable royalty free tracks without a traditional DAW workflow.

Music Indie Audio Composition

Open source hybrid synthesizer useful for custom game music, ambience, sound design, and experimental audio creation.

Synthesizer Sound Design Open Source

AI voice library and transformation platform useful for temporary character voice exploration and prototype audio.

Voice AI Prototype

AI speech platform useful for temporary narration, character voice prototyping, and dialogue iteration during development.

Voice Narration Prototype

Browser based sound effect generator for fast retro style UI sounds, pickups, impacts, lasers, and prototype audio.

SFX Retro Prototype
08
PEOPLE / COLLABORATORS / CREATIVE NETWORK

Game Developer Network

A growing directory of developers, artists, designers, educators, producers, and other game industry creatives whose work I follow or recommend.

This is by no means a comprehensive list. I will continue updating this directory, so check back for new links and creative work.

NET.01

Environment & Concept Art

Environment artists, 3D modelers, and concept artists.

Wenbo Wu

Environment Artist & 3D Modeler

Environment Art 3D Modeling
NET.02

Game Design, Programming & Research

Designers, programmers, creative directors, educators, and serious game researchers.

Michael John

Creative Director & Professor

Creative Direction Game Design Serious Games Game Research
NET.03

Narrative Design & Game Writing

Narrative designers, worldbuilders, and game writers.

NET.04

Production & Management

Game producers and production-focused professionals.

NET.05

UI / UX

Interface and user experience artists.

NET.06

Character, Creature & Art Direction

Character artists, creature artists, concept artists, and art direction.

NET.07

Sound Design & Game Audio

Sound designers and game audio professionals.